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Facemace

Based off "Ludicrous knights" Created by Thomas Daïdé
https://anima.artstation.com/

Lowpoly created in Maya, then taken into Zbrush for sculpting. Most if not all the texturing was done as PolyPaint within Zbrush.

Rendered in Maya.

Rendered in Maya.

Wireframe view.

Wireframe view.

Zbrush sculpt.

Zbrush sculpt.

Polypaint used as base diffuse.

Polypaint used as base diffuse.

Textures.

Textures.